His feet overlap the 2D terrain a little, his revolutions are too slow when he jumps, but at least he looks awesome when he's rolling down a hill. The 3D Sonic doesn't sit right in his environment. I'm not knocking what you are doing butI think it would be more faithful to the original Sonics of times gone by.Įrm, you realise GamesRadar isn't making the game, right? But yes, I absolutely agree - hand-drawn sprites would have looked better. Karl Smith: Wouldn't Sonic 4 have benefited from high def 2D drawn sprites than 3D polygons? BlazBlue Calamity Trigger is a beautiful and fast moving game with drawn sprites. Remember, Sonic 1, 2 and 3 can each be finished in under one hour, so the length of Episode 1 is probablygetting on for that of any of the old games. Odd how from what I see everything other than the skybox are sprites. tehsuparhackr even the 'skyline' is a sprite: tehsuparhackr. I would have preferred one big game, but there are four levels in the first episode, each apparently with three acts and a separate boss stage (yep, you get a third spinner now in Act 3) plus seven bonus stages, so that's enough to be getting on with. Wii - Sonic the Hedgehog 4: Episode 1 - The 1 source for video game sprites on the internet Wiki Sprites Models Textures Sounds Login. Patrick Petraitis: Is it really worth getting in episodes? Above: Sonic hasn't even hit full speed here but he's still kicking up dust
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